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Nadia: The Secret of Blue Water Vol. 2 'The Dark Kingdom'
by Luis Reyes  
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synopsis
Episode 5:

Having left the Nautilus in a souped-up aircraft, Jean and Nadia soar through the air toward land. Much to their chagrin, this island destination is the base of operations for societal reactionaries that launch weapons at the youthful pair, bringing their glider down hard. Once on the ground, Jean and Nadia must evade patrol soldiers, and in their flight stumble upon a village shot to pieces. Under the riddled body of her parents, Marie sleeps soundly unaware of the slaughter. Jean and Nadia rouse her to flee with them. But the island teems with scouts that block their plans to explore the island to figure out what's going on and how to get home.

Episode 6:

Aided by a makeshift map that he pieced together from various descriptions Marie left him around the island, Jean makes his way to the heart of the enemy operation and learns that it's equipped with advanced technology, including an electrical system that illuminates the island, mechanized vehicles, etc. When Jean returns to the cave, he's determined to penetrate the base's defense forces and find a way to free the inhabitants that must now be imprisoned within the island's walls. Nadia objects to the method and Jean's near reckless gung-ho attitude. While the two fight, Marie slips out of the cave in search for beautiful flowers and ends up being captured by an enemy patrol.

Episode 7:

In custody, Nadia endures the pressure of confessing the location of the Blue Water crystal or watching Marie die at the hands of the stoic, calculating, avuncular Lord Gargoyle. She chooses to reveal that Jean has the crystal and is still loose on the island, which causes a massive hunt for the troublesome little French boy. Luckily, Jean finds a hiding place in one of the mining trains that runs from the mining plateau to the mysterious castle where he believes the enemy must be keeping Nadia, Marie and King. Grandis and her goons, who have escaped their imprisonment, also find shelter in one of the train carts. But Gargoyle has plans to re-create Sodom and Gomorrah by using a massive doomsday weapon to destroy two major, industrial cities, an event not unseen by the crew of the Nautilus.

Episode 8:

Jean and the goons join forces in an attempt to free Nadia and plan to shut off Gargoyle's water intake chambers necessary to run the hydro-thermal generators that provide power to the whole base. However, Gargoyle uses Nadia, Marie and King as bait to lure Jean out of his hiding place. United, all for one and one for all, and with the help of old friends, Grandis, Jean, and the goons use their various skills to thwart the efforts of the guards and rescue Nadia.

review
After four episodes full of rich character development intertwined with a classic adventure setting, this second installment of "Nadia" relegates character to the back burner to make room for the show's complex plot. The show only offers a glimpse this dynamic in episode four's battle between Gargoyle and the Nautilus. However, in shifting focus to the heart of Gargoyle's operations, "Nadia's" creators steer their piece into a more mature, sometimes macabre, terrain that tackles issues like the abuse of technology, the brutal enslavement of people and man challenging god.

The down side to this narrative re-focus is explaining why story muscles out some confounding behavior. Such as, Marie snapping back so quickly after being told that her parent's have bought the farm, and Gargoyle's guards being so even-tempered when Grandis, Hanson and Sanson - prisoners at the time - attack them in the quarry (or, the three of them even attacking armed guards in the first place when they know they're surrounded). To fill in the gaps, characters, even when alone, will awkwardly vocalize their logical process. The wider scope of the story shoves aside physical logistics as well. How is it that Jean and the goons survive a close proximity blast from a weapon whose firing required an evacuation of all Gargoyle's personnel? How, in an active base festooned with armed guards, can Jean just slip on through so easily? Do these kinds of questions matter? Not really when the show is so ambitious, socially conscious and driven by a vibrant, multi-dimensional cast of characters.

The other characters already fleshed out in the previous volume, this set of episodes focuses on Gargoyle and what he represents. A calm, placid man who claims to not be human, Gargoyle offers a refreshing contrast to the cackling world dominators that plague other anime. He's more of a dry, calculating world dominator, who only cackles once, and does it at an appropriate time, well, as appropriate a time as a villainous cackle deserves. Compelling about Gargoyle is that no matter how evil he might appear, his goals seem to preserve the beauty and life that mankind has set to destroy. One of his accomplishments is developing flowers and trees that are immortal and can withstand industrial development. He calls for a united world in a speech to his brethren right before their weapon of destruction is tested, hardly the ravings of an inherently evil person. His brutal methods and cold demeanor keep him firmly rooted in the antagonist camp, but at least Anno shapes his villain with intrigue. But the first time he really begins to self-aggrandize and brag about these stellar accomplishments, Anno cleverly cuts to a shot of Nadia trying to tune out his voice. We hear a voice-over of Nadia's thoughts in the foreground as Gargoyle finishes his speech in the background.

Gargoyle and his warped vision have to be considered in the context of the nineteenth century when technology advanced rapidly as a result of episodic wars all over the world, especially in Europe. The driving force of technology, then, is destruction. Director Hideaki Anno, on a political level, develops this entire show around that premise in the hopes that from our vantage point, over a hundred years later, we can consider the consequences of our technology. But, taking this for granted, Anno pours into "Nadia" issues and imagery that questions the very identity of man, primarily in his relationship to God, a subject seldom breeched in a show intended for children.

Gargoyle's troops wear military green uniforms and pointed hoods over their heads, making them look like a cross between the Ku Klux Klan and the Third Reich. Visually, they represent the epitome of twentieth century hate, universally loathed in proper ethically discourse. But throughout the twentieth-century, nearly every country, including the US, engaged in comparable activities (especially in the pursuit to develop the atomic bomb). In effect, Gargoyle represents the height of what world governments were trying to achieve.

Contrasting this demonic pall, Anno impresses Nadia and her allies with religious imagery, which is ironic considering Gargoyle himself proclaims himself a new god when he boasts of the raw destructive power he can rain down on the cities of the world. Yet, when displaying Nadia in an attempt to lure Jean out of his hiding place, Gargoyle straps her to a cross-like object, her arms outstretched. She is the martyr. But this is not a biblical story - it is a story about technology and man. The image of Nadia crucified preys on an illogical fear of religious imagery that pervades Western society. Anno creates an image that subverts conventional notions of the relationship between God and man, borrowing from accepted Christian imagery and creating a different context for it in the story of "Nadia." Just as Gargoyle challenges the idea of God in the modern world, so does Anno.

Now, as over-intellectual and pretentious as this analysis might be, hopefully it will at least attest to the depth of this series and the myriad interpretations and meanings that can precipitate from it. The beauty of the series is that no matter how layered it gets, Anno never forgets that it's an anime and imbues it with all the charm, slapstick and child-like wonder that makes anime so enriching in the first place.



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