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Parallel Dual! - Trouble Adventure: Volume 1, Visions
by Paul Sudlow  
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synopsis
Episode 1: "Life Sympathy"

While working on a new city hall, a young construction worker unearths a strange artifact. Annoyed at the prospect of archeologist hordes nosing around, the foreman orders him to ditch it. At that moment, time splits into two threads, one in which the worker tosses the artifact, and one in which he pockets it. Two decades later, in one of those universes...

Kazuki Yotsuga is known for being something of an odd duck - he zones out in class, envisioning titanic robots battling along the skyline, which he writes about on his webpage.

He's amazed when school beauty Mitsuki Sanada confesses to being his biggest fan, and takes him back to her palatial home to talk more about his visions. However, once there, Mitsuki's mad scientist father, Ken Sanada, pounces upon the hapless boy, convinced that Kazuki represents the best hope for his theory of parallel universes. Maniacally, he straps the lad into his experimental Super Ultra Deluxe Parallel World Transporter, intending to send him into the next world.

Kazuki awakens in the ruined Tokyo of his visions, where killer mecha battle it out for real.

Episode 2: "My Home"

Alone in this parallel world, unrecognized by his family and friends, Kazuki, who has an uncanny ability to pilot Hartzenen (mecha), gets a lot of attention from Earth Defense Commander Ken Sanada, the parallel incarnation of the very man who sent him to this alternate reality in the first place. Alas, this Dr. Sanada has been too busy fighting a world war to build a machine like his mad scientist counterpart, so there's no sending the boy back-at least not until they win the war.

Still reeling, Kazuki encounters the Mitsuki from his own world, who has already been there a month.

Meanwhile, the enemy issues a challenge, and Dr. Sanada feels as if he's got an ace in the hole...a boy named Kazuki.

Episode 3: "Illegal Guy"

Despite pleas by Mitsuki and U.N. liaison Akane Yamano, Kazuki isn't ready to leap into Hartzenen as a pilot in a war in which two superpowers resolve territorial disputes by wrestling giant mecha at each other, but the crafty Sanada coaxes him into the cockpit of his beloved Hartzenen.

While in the hangar he meets another pilot named D, an odd synthetic girl whose "soul" was rescued from the alien artifact, from the first episode, and placed in a bioroid body. He enters battle the next day, however he only leaps into to save the day when he perceives Mitsuki threatened. However, in the post morten, Kazuki learns that these combats are seldom deadly-were she truly in trouble, Mitsuki would have surrendered.

Episode 4: "No Disguise"

Dr. Sanada has come up with a way to prevent Rara from discovering their new pilot is a male - a flight suit for poor Kazuki designed to give him a girl's face and figure. Assured by Dr. Sanada that no one will know who he is, he introduces himself to the support crew as a girl, and then is mortified as they burst out laughing-stung by a remark Dr. Sanada said the day before, Mitsuki has told them his secret.

He runs away, eventually arriving in the hangar where he meets Yayoi Schwael, the woman pilot he rescues in episode 1 - her ability to pilot Hartzenen was burned out of her in her last battle. It seems Yayoi is a little sweet on Kazuki, something a spying Mitsuki picks up on immediately. As Kazuki heads into battle, Dr. Sanada promises he'll have a proper male's suit made for him next time. And is that a note of jealousy in Mitsuki's voice?

review
Want the slam-bang mecha battle action and cute girls of "Neon Genesis Evangelion" without the weird apocalyptic biblical metaphors and depressing angst? "Dual" serves up a light-hearted new take on the misfit-boy-turned-mecha-pilot theme.

"Dual," written by Masaki Kajishima and structured by Yosuki Kuroda, features the same potent themes of alienation and war "Eva" explored, but they're leavened with quirky characters and vignettes, as well as occasional forays into out-and-out gonzo humor fans of "Tenchi Muyo" or "Urusei Yatsura" would find familiar. There's the scene, for example, in which Akane Yamano busts Dr. Sanada and Kazuki "testing" the "anti-shock" aspects of his girl suit by fondling its silicone breasts.

"Eva" gave us the reluctant boy hero paired with two girls and an elegant mecha. And "Dual" seems determined to take the same concepts and turn them slightly awry. Mitsuki is a conventional "wild girl" in the tradition of Asuka Langley, but Kazuki's other teammate D, while cast in the image of quiet Rei, is even odder--at one point searching the complex for him by looking in toilets and ashtrays. As for "Eva's" effeminate mecha, mechanical designer Kenji Teraoka completes the joke by introducing kick-ass mecha with high heels and curvy figures, at once establishing that these machines are meant for girl pilots.

The alternate Earth mecha shtick isn't new, but "Duel" is probably one of the first dimension-hopping shows to feature a near-identical alternate setting. Past efforts, such as "Aura Battler Dunbine," "Vision of Escaflowne" and "El Hazard" feature a transition from a typical school setting into a high-flying fantasy world populated by fairies, dragons...and giant robots. Keeping the two settings similar as "Dual" does only makes the changes which do occur more dramatic, and throws into sharp relief Kazuki's plight of being a boy in a world where he truly doesn't belong. With this elegant and subtle set-up, Kajishima does more to establish themes of isolation and alienation than "Eva" director Hideaki Anno managed in his father-son dysfunction dynamic.

"Dual's" geopolitical setting--one in which two superpowers eliminate armies and fight wars through giant robot proxies--is silly beyond belief and requires a greater suspension of belief than do the giant robots. After all, it is at least remotely possible we might find alien technology. That human beings would ever willingly resolve conflicts in super wrestling tournaments beggars belief. At one point Rara and his weird Miss Rara air promo spots advertising the next battle site and daring the Earth government to show up. It's a cute little dig at commercialism, but the ludicrous proxy battle concept of the mecha fights undermines what is otherwise an entertaining entry in the mecha oeuvre.







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