akadot

Trace Memory

A review of the Nintendo DS game

by da Disposable Ninja


09-28-2005

It's been ten years since Ashley Robbins' parents were presumed to be dead. Having been living with her aunt Jessica, Ashley hasn't completely convinced herself that she'd never see her parents again. That is, until she receives a mysterious birthday present- a strange device with a message... from her father! Her head whirling with questions, Ashley and her aunt set out on a boat to meet with Richard Robbins... on Blood Edward Island.

As if there weren't enough teenagers running around without supervision, now we have a thirteen-going-on-fourteen year old sent out to a place called Blood Edward Island. Armed with a pocket full of candy, a device that looks suspiciously like a Nintendo DS (and quite innocently named DTS), and her wits, Ashley must unravel the secrets of the island and find her father, and her past.

The game starts simply enough, the graphics crisp and clean. You lose Aunt Jessica in no time, and being the gutsy almost-14 year old that she is, Ashley opts to go find her, to which the captain of the boat doesn't try his hardest to talk her out of. What a man. The puzzles begin easy enough, making immediate use of the DS's touch screen feature. With Ashley's DTS unit, she can also take digital pictures, as well as superimpose them upon each other to help solve for clues. Exploration is key in this game, observation necessary to get through things and pick objects up that might be used to solve puzzles. Ashley isn't the only one trying to find something on the island. Along the way she befriends a ghost (of all things) known only as 'D.' Ghost or none, he's company, and the two have enough in common that Ashley lets him come in hopes of them both finding what they're looking for.

So what happens next? The only way to solve that is to help out Ash'!

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